Ruins mod download
Includes 40 Steam Achievements. Share Embed. Add to Cart. View Community Hub. About This Game A young girl wakes up in a dimly lit dungeon without any of her memories. Surrounded by horrible, bloodthirsty monsters, she is rescued by a mysterious magician, Beatrice.
Engage in Combat Combat in Lost Ruins is both strategic and methodical. Slash away at enemies, burn them to a crisp, or even deflect their projectiles back at them. Arm yourself with a variety of swords, axes and other assorted medieval weaponry, and hack monsters to pieces. Master Spells For those with an affinity for magic, Lost Ruins allows you to cast a variety of spells through wands, tonics, and scrolls.
Burn monsters, freeze bosses, and heal yourself when in danger. Choose Your Accessories The world of Lost Ruins is a dangerous one and being armed to the teeth with awesome weaponry is sometimes not enough. Accessories are unique pieces of equipment with all manner of effects.
The right combination of accessories can create different strategic options for your adventure. Elements within the world will react with other elements realistically. Flammable liquids will be set ablaze when in contact with lit lanterns. Ice magic will freeze bodies of water, making them dangerously cold.
The more you understand the environment and how to use it to your advantage, the more dangerous you will become. Main Character A young school girl who wakes up in a dangerous underground maze with no memory of her past. Corsix Mod Studio. EIR Database:. Support EIR on Patreon. EIR on Youtube. Click here to get more details for CleverCharff's Nordic Ruins. Click here to get more details for Rustic Relief. Click here to get more details for Rustic Relief - Parallax. Fancy new mesh and textures for the large ruin door including custom animations and matching sounds.
Click here to get more details for Gorgeous Ruin Door. Click here to get more details for Tower Ruins Retexture. If you like my work please subscribe to my Youtube chanel, it helps a lot! If you want to actively support Nolvus, you can become a Patreon and get more benefits! A Main Elephant that trains moderate Infantry. A Heavy Infantry that consist of a few custom squads by me, that trains Heavy Infantry.
There is also a Spartan Elephant which trains Spartans. Lastly, there are two Combat Elephants which train a assorted mix of troops for most or all combat scenarios.
Two Cargo Ships can be made, but only one per game. One being a Medical Ship that heals nearby troops, or another that increases population. They are both the same thing, but you can choose the skin you like between those two. It's now in Skirmish, and serves purpose! You can create an Elephant from the Rhino Pad and hook it up, and keep it safe from danger to provide you Tech.
The base also has four Building Slots that cost money like all, which upon paying will deploy a extra base Slot nicely positioned. There's a Police Towers around the base as well. You can make Hornets and Hawks at the same time, Grizzlies and Scorpions unique combinations! Many new techs created by me for either some of the new troops, or existing. Even tech to upgrade your Super Fortress, such as an Health upgrade, or Turret upgrade to increase Damage and Resistance, or even two Supply Pad upgrades that increase the amount of supplies they can make.
If you play the UNSC, this mod is for you. If you play Covenant, then likely not. You should probably try LeaderOverhaul instead, that one does some decent good work to the Covenant.
This mod is also compatible with the Campaign, by either adding unique power points, dozens of extra enemies to maps to fight back against the Super Fortress, or even mini outpost setup on maps that don't normally have a base.
Mission 1 has dozens of extra enemies added, and mini outpost that consist of special training buildings that allow more units, or Mini-Bases to have income. Mission 3 has another unique outpost and Mission 7. The Campaign is meant to be played on Legendary to balance out these outpost, or the Super Fortress.
It could be too easy then, truly just depends. It's also highly recommended to put on Skulls. This mod aims to be as professional, and legitimate as Halo Wars itself.
There is no wacky or random content, but all as quality as I can make it to feel like Halo Wars. Though, not everything can be as perfect to keep that feel, I aim to do the best I can to keep that.
For first time players, it will take more than one game to truly understand the Super Fortress and learn where and what to make. It will take at least games to understand exactly what's there, and what to do. There are additions and only a few things moved around in the Barracks, Vehicle Depot, and Airpad. The Barracks has 3 entire menus full of Infantry if you enjoy Infantry, and the Special Infantry Barracks just adds to the fun for Infantry players!
Don't forget about the Tech Tower which holds all this valuable research, only a few upgrades from original Buildings were moved into it due to no room in those original Buildings. The main goal is to build the Super Fortress, upgrade your base or what you choose in the Tech Tower, and make All The Units to kick the Covenants rear end.
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